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Captain Olimar
Olimar SSB4
Olimar in Super Smash Bros. for Nintendo 3DS/Wii U.
Appearances
First appearance

Pikmin

Game
appearances
  • Super Smash Bros. Brawl
  • Super Smash Bros. for Nintendo 3DS/Wii U
Physical description
Species

Hocotation

Gender

Male

Attire

Space suit

Captain Olimar is a Nintendo character in Super Smash Bros. Brawl and Super Smash Bros. for Nintendo 3DS/Wii U representing the Pikmin series.

Game Appearances[]

Super Smash Bros. Brawl[]

Olimar, like Sonic is a newcomer to Super Smash Bros. Brawl. He is a lightweight character with an army of Pikmin.

Subspace Emmissary[]

Captain Olimar's Pikmin are assaulting a large R.O.B., but are unable to deal damage and perish when the R.O.B. spins. Captain Olimar begins to shiver in fear, but a Red Pikmin alerts Olimar to the Blue Falcon speeding their way. Captain Falcon jumps out of the Blue Falcon and then Falcon Punches the R.O.B., causing it to fall backwards in a disabled state. Captain Falcon then slides on the ground to land, killing all the remaining Pikmin bar the Red Pikmin. A leaf blows by as Captain Falcon remains there, striking a pose. The two captains then team up to take on the Subspace Army. Upon reaching the edge of the Isle of Ancients, they witness Diddy Kong attacking some Primids and rescuing Donkey Kong. Captain Falcon and a reluctant Olimar then decide to join forces with the Kongs, and upon reaching them, the Primids return with backup. Donkey Kong, Diddy Kong, Captain Falcon, and Olimar manage to fight them off before they see off Falco Lombardi, who had helped Diddy in bringing him to the large Cargo that DK was held on. The Cargo takes Olimar and his crew inside the Subspace Bomb Factory, and they begin to move through it. They eventually find the Ancient Minister, along with Pikachu and Samus. A hologram of Ganondorf suddenly appears and commands the R.O.B.s in the room to detonate the Subspace Bombs in the room so he could create a large enough hole in space to fit a Subspace Gunship through. The Ancient Minister reveals himself to be the leader of the R.O.B.s and helps the other heroes defeat the Subspace underlings that Ganondorf sent out. Olimar, along with R.O.B. and the rest, escapes from the island before it is sucked into Subspace. All of the heroes then unite to take down the Subspace Gunship and enter Subspace. Olimar contributes by putting his ship, the Hocotate Ship, at the heroes disposal. His excellent piloting allows him to avoid the huge ship's turrets until Kirby destroys it. Unfortunately, Olimar and the others were doomed to be turned into trophies by Tabuu. However, hope comes in the form of King Dedede, who created some badges that revive trophies into the original fighter. Olimar and others are rescued by Dedede and his team consisting of Luigi, Ness (and Kirby). With everyone revived, they are able to take down Tabuu and save the world.

Sonic appears[]

Special Moves[]

  • Standard - Pikmin Pluck
Olimar pulls some Pikmin out of the ground.
  • Side - Pikmin Throw
Olimar throws a Pikmin at the opponent. The Pikmin will stay on and leech damage.
  • Up - Pikmin Chain
Olimar links the Pikmin as a chain and uses them as a rope to climb back on the stage.
  • Down - Pikmin Order
Olimar blows his whistle and gathers the Pikmin in order by color.
  • Final Smash - End of Day
Olimar gets into his rocket and blasts of as the opponents get attacked by monsters. Olimar's ship crashes back down, sending the enemies flying.

Tier[]

Matchup with Sonic[]

Green Hill Zone[]

On Green Hill Zone, Olimar can't jump across the valley. He just lands in front of the opponent's starting position. He doesn't slide at all on the checkers. When the stage crumbles, he can't recover with just three Pikmin, but six is long enough. The checkpoint can knock him three quarters across the valley.

Trophies[]

Name Image Game Description
Pikmin & Olimar Pikmin & Olimar - Brawl Trophy
  • GCN - Pikmin
  • GCN - Pikmin 2
Veteran spacefarers in the employ of Hocotate Freight. After crash-landing on an enigmatic planet, Olimar met the mysterious beings known as Pikmin. He enlisted their aid to find his spaceship parts and help him escape. Once home, he found his employer on the verge of bankruptcy. He was sent back to the Pikmin world with his partner, Louie, to repay the company debt.
End of Day End of Day - Brawl Trophy
  • Wii - Pikmin
Olimar's Final Smash. Dusk falls, and his spaceship makes a landing. Olimar takes the Onion, with all his Pikmin aboard, and blasts off for the stars. In Pikmin, native life-forms grew active and violent at night, making it lethal to remain on the surface—this is why Olimar would take his Onions and leave at night. This technique breaks the framework of the game.
Red Pikmin Red Pikmin - Brawl Trophy
  • GCN - Pikmin
  • GCN - Pikmin 2
A type of Pikmin—which are odd beings who grow like plants yet are as mobile as animals. Red ones are heat and fire resistant and are strong attackers, which makes them valuable when facing dangerous foes. Purple Pikmin are also tough fighters, but since it's difficult to increase their numbers, red Pikmin are easier to manage. Red Pikmin have distinct pointed noses.
Blue Pikmin Blue Pikmin - Brawl Trophy
  • GCN - Pikmin
  • GCN - Pikmin 2
A type of Pikmin, which are curious creatures that follow and obey the person who picks them. If you take advantage of this trait, you can get them to help Capt. Olimar and Louie. The blue Pikmin are at home in water and cannot drown. Need to retrieve an object underwater or cross a water hazard to disarm a trap? Blue Pikmin are just the allies you need.
Yellow Pikmin Yellow Pikmin - Brawl Trophy
  • GCN - Pikmin
  • GCN - Pikmin 2
A type of Pikmin. Take a nutrient- rich pellet to a flying saucer known as an Onion, and it will produce the mysterious beings known as Pikmin. Yellow ones fly higher than other Pikmin when tossed by Olimar or Louie. Unlike other Pikmin, they're also highly resistant to electricity, which makes them invaluable when battling enemies like anode dweevils.
White Pikmin White Pikmin - Brawl Trophy
  • GCN - Pikmin 2
A type of Pikmin. White Pikmin are resistant to poisons and are themselves toxic to creatures that eat them. Their low weight makes them very speedy, and they can also dig up buried items. White and purple Pikmin do not live inside Onions, so you must change other Pikmin into them by tossing them into ivory candypop buds and violet candypop buds.
Purple Pikmin Purple Pikmin - Brawl Trophy
  • GCN - Pikmin 2
A type of Pikmin, much heavier and slower than other Pikmin. When thrown, they impact with such force that they may kill or stun enemies. They're also incredibly strong—one of them can carry an item that normally would require ten Pikmin. While they're more powerful fighters than their red cousins, their slow speed hampers their effectiveness.

Super Smash Bros. for Nintendo 3DS/Wii U[]

Olimar has been confirmed for Super Smash Bros. for Nintendo 3DS/Wii U on the official website on July 12, 2013.

Changes from Brawl[]

Custom Moves[]

  • Default Standard - '
  • Custom Standard 1 - '
  • Custom Standard 2 - '
  • Default Side - '
  • Custom Side 1 - '
  • Custom Side 2 - '
  • Default Up - '
  • Custom Up 1 - '
  • Custom Up 2 - '
  • Default Down - '
  • Custom Down 1 - '
  • Custom Down 2 - '
  • Final Smash - '

Trophies[]

Name Image Game(s) Description

Rematch with Sonic[]

Windy Hill[]

On Windy Hill, Olimar can cross under the stage and even make it back. He can make it back on the stage from offscreen. He can jump back and forth from the left platform to the right and even fly above the stage. The right spring can bounce him close to the circle. He can bounce from the left spring to the upper platform without a midair jump.

Trivia[]

Gallery[]

References[]

External Links[]

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